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Oversight on my part, since I was focusing mostly on weapons with entirely new sets or reload animations. Many weapons that were supposed to be using their older marking or follow animations weren't. Good news to the dozens of nostalgic saw users: you can now use the old saw animations again. I was supposed to add in the OVE9000 saw a while back. Should be fixed now.īetter Late Than Never This was an incompatibility with Restoration Mod. If you ever had a crash related to the Gewehr 3 (maybe something like wpn_fps_ass_g3_m_mag), that should be fixed now. Some animations cannot be disabled for technical reasons: I'm pretty sure I've ironed this out by now, but if I missed any weapons with misaligned ironsights, please let me know and I'll get on it as soon as I can. On certain weapons, reload animations are different lengths than they are in the vanilla game. Some animations are from very early PAYDAY 2, some are all the way from launch. This is a mix of animations from different updates. Inspect animations on some weapons are disabled, and likely won't be re-enabled. These use some funky armature that hasn't been figured out yet at the time of writing this. Melees and grenades are still using current animations. Some things will be broken if the mod is put in "mods". This list could get bigger if requests come in.Įlection Day Era CAR-4 Reload Just drag and drop into your mod_overrides folder, no need to mess with the original mod's folder. They are simply different variants of the old animations in this pack.
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You can enable and disable most animations to your liking in the mod options menu.Īddons:Īddons are not required to download.
SILENT ASSASSIN MOD UPDATE UPDATE
Classic Weapon Animations restores most weapon animations from before Update #64.